State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Anime Games on Android in the US: Q3 2024 Performance Overview

Explore the performance trends of the top 5 anime games on Android in the US during Q3 2024, including weekly revenue, downloads, and active user statistics.

Top 5 Anime Games on Android in the US: Q3 2024 Performance Overview

The third quarter of 2024 has seen some interesting trends among the top anime games on the Android platform in the United States. Drawing insights from Sensor Tower, let's delve into the performance metrics of the leading titles in this category.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a dynamic performance with weekly revenue peaking at about $832K in mid-July, before gradually declining to around $237K by mid-September, with a notable rebound to $465K at the end of the quarter. Weekly downloads began at 13.2K in early July, experiencing fluctuations throughout the quarter and ending at 17.2K. The active user base started at 362K and saw a general decline to 254K in early September, followed by a recovery to nearly 296K by quarter's end.

Solo Leveling:Arise by Netmarble had a strong start with a weekly revenue of $275K, but this gradually decreased to just under $100K by the end of September. Downloads followed a similar pattern, starting at 18.8K and dropping to 5.3K. However, the game maintained a robust active user base, beginning at 355K and peaking at 410K in early September, before slightly decreasing to 395K.

ONE PIECE Bounty Rush, another title from Bandai Namco, started with modest weekly revenue of $28K, which saw a steady increase to $75K by late August, before settling at $63K by the end of September. Downloads were relatively stable, starting at 4.1K and closing the quarter at 5.5K. The active user count remained consistent, starting at 40.6K and maintaining around 41K towards the end.

DRAGON BALL Z DOKKAN BATTLE experienced significant revenue fluctuations, with a peak at $1.58M in early August and concluding the quarter at $455K. Downloads were relatively stable, starting at 4.6K and ending at 3.7K. The active user base was consistent, beginning at 113K and ending the quarter with 116K.

Lastly, The Seven Deadly Sins: Idle from Netmarble, which launched in mid-August, started with a weekly revenue of $70K, gradually decreasing to $23K by the end of September. Weekly downloads began at 20.4K and dropped to 4.8K. The active user base started at 19.8K, decreasing to 10K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024